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Swipe the table left/right. Player names stay pinned. Pars & Men's HCP are fixed from the card.
If a player is a + handicap, enter it with a leading plus sign (e.g., +2).
Handicap Modes:Gross = no adjustments. Play Off Low = strokes relative to lowest handicap (green highlight). Raw Handicap = everyone gets their full strokes (green = receives strokes, red = plus handicap gives strokes). Hi-Lo = for 4-player rounds, forms teams low+high vs middle two and gives the team differential to the highest-handicap player on the higher team.
Final Round Report
Round Scores
Active Games
Game Money Breakdown
Tournament Leaderboard
🏁 Final results
Player
Skins
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Press Holes
Leave blank to use the default value per hole (set in Skins Options). Enter a value to override a single hole.
Legend
Gross = Raw scores without handicap adjustment.
Net = Gross − strokes (play off low CH). NDB cap applies.
Each hole: every player risks the value above. Hole winner collects from all other players.
Carryovers: when a hole ties, its risk rolls into the pot for the next hole. The next won hole's stake per player = base value × (1 + number of previously tied holes carried).
Carryover Format: Holes won with carryover show the tied holes in curly braces. Example: "4 {2,3}" means hole 4 won the pot that included holes 2 and 3.
Per hole · per player$10.00
Name
Holes Skinned
Total
Winnings
Vegas Game
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How Vegas Works
Team Formation: 4 players form fixed 2v2 teams (auto-paired in Hi-Lo by handicap). 2-3 players use ghost partners scoring par.
Pair Number: Each hole, sort a team's two scores low-to-high into a 2-digit number (e.g., 4+5 = "45", not "54"). Lower number wins the hole.
Dollars: Total points × $/point. Settled after 18 holes.
Scoring Mode:
Gross: Raw scores, no handicap adjustment.
Hi-Lo (4-player only): The team with the lower combined CH gives stroke(s) to the higher-CH team. Strokes go to the highest-CH player on the receiving team; each player plays their net score.
Multiplier & Digit Flip (per hole, not cumulative): Compare each team's strokes under par on this hole — the sum of (par − gross) for every player under par (birdie = 1, eagle = 2, double-eagle = 3, etc.).
Both teams equal (or both even/over par): multiplier 1×, no flip.
1 stroke advantage: the team with the higher pair number (the losing-before-flip team) flips its digits (e.g., 67 → 76); multiplier still 1×.
2 strokes: flip + 2×. 3 strokes: flip + 4×. Each additional under-par stroke doubles the multiplier again.
Only gross strokes under par count toward the trigger. A net birdie/eagle (one earned via a handicap stroke in Hi-Lo mode) never flips or doubles — the pair numbers used to determine the winner can still come from net scores, but the multiplier mechanism is gross-only.
Example: Par 4. Team A scores 4 + 5 → "45". Team B scores 3 (birdie) + 6 → "36". Team B is 1 stroke more under par → flip the higher team A: "45" → "54". Final: A=54, B=36 → B wins, diff = 18, multiplier 1× → B gets +18.
Ghost Mode (2-3 players): Ghost partner scores par. In 3-player mode the ghost rotates through the real players every 6 holes (rotation order configurable in Options). Net stroke allocation follows "play off low": only one real player receives stroke(s) per hole, based on their CH relative to the lowest CH at the table.
Assign teams (exactly two per team)
Selected player teams with Ghost on holes 1-6, 7-12, and 13-18.
Pick exactly two players on Team A and two on Team B.
Options
Hole
Team A
Team B
Mult
Pts (A)
Pts (B)
Games:—
Banker
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How It Works
One player is the Banker per hole. Banker sets max bet.
Other players bet (min to max). Players can double after hitting.
Banker can double all bets after hitting. Lower score wins.
Legend
Banker: Player taking bets on this hole
Max Bet: Highest amount other players can bet
Bets: Each player's bet amount + double option (2×)
Banker 2×: Banker doubles all outstanding bets
Gross: Raw scores without handicap adjustment.
Net: Two modes (selected in Options):
Raw Handicap: Each player gets their full CH as strokes, distributed by stroke index.
Play Off Low: Strokes are taken vs. the lowest-CH player at the table; only higher-CH players receive strokes.
NDB (Net Double Bogey) caps every hole's net score either way.
Hole
Banker
Max Bet
Bets
Banker 2×
Result
Hole
Results
Nassau
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How It Works: Requires exactly 4 players. Teams are auto-assigned: Team A = Lowest + Highest handicap, Team B = Middle two handicaps. The team with the higher combined handicap receives the difference in strokes, given to their highest handicap player.
Scoring: Each hole awards 2 points (1 for low ball, 1 for high ball). Compare each team's lowest score for 1 point, then compare each team's highest score for 1 point. Ties = no points awarded.
Games: Three main games run simultaneously: Front 9 (holes 1-9, worth 1 unit), Back 9 (holes 10-18, worth 1 unit), Full 18 (all holes, worth 2 units) = 4 total units at stake.
Hole
Low Score
High Score
Points
Junk (Dots)
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How It Works
Every player scores independently against par — no head-to-head comparison. Toggle Teams in Options to split the field into 2 handicap-balanced sides instead. Optional bonus achievements (sandies, greenies, and more) add extra points on top.
Scoring
Birdie: +1 dot (values configurable in Options).
Eagle: +2 dots.
Albatross or better: +3 dots.
Embedded Skins: lowest net score each hole wins the pot; ties carry it forward.
Everything settles to a dollar value once, at the end of the round.
Dots per hole are configurable in Base Dot Values. Use NET scoring to apply handicap strokes.
Hole
P1
P2
P3
P4
Hole
Results
Wolf
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How It Works
Requires 4 players. Each hole a different player is the Wolf (rotates P1→P4).
The Wolf picks a Partner (2v2) or plays alone as Lone Wolf (1v3),
or declares Blind Wolf before anyone tees off (1v3, doubled).
Lower team ball wins the hole; ties push.
Scoring
Partner win: +1 each partner.
Partner loss: +1 each opponent.
Lone Wolf wins: +3 to Wolf.
Lone Wolf loses: +1 each opponent.
Blind Wolf wins: +8 to Wolf.
Blind Wolf loses: +2 each opponent.
Wolf requires exactly 4 players. Add or remove players on the scorecard.
Hole
Wolf
Decision
Result
Net Double Bogey per hole: cap = Par + 2 + strokes received on that hole. Players "play off" the lowest CH (e.g., +2 / 2 / 4 → adjusted 0 / 4 / 6).
9 Point
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Rules
3-player game. Each hole distributes 9 points by score: best=5, middle=3, worst=1.
Ties pool the contested pot equally: two-way best tie → 4/4/1; two-way worst tie → 5/2/2; three-way tie → 3/3/3.
Money math: each point is worth the value below. Every pair of players settles their point difference head-to-head, so with 3 players each player nets 3× their (points − field mean) × value. The table always sums to zero.
Hole
P1
P2
P3
Total
0
0
0
9 Point requires exactly 3 players.
Stroke Play
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Rules
Standard stroke play leaderboard. Players are ranked by total strokes for the round — lowest score wins.
Gross mode uses raw scores. Play Off Low adjusts all players off the lowest handicap. Raw Handicap applies each player's full course handicap per hole.
vs Par shows each player's score relative to the total par for holes played. The gap column shows strokes behind the leader.
Stableford
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Rules
Individual points leaderboard. Every hole, a player earns points based on their net score relative to par — the highest total wins.
Gross mode uses raw scores. Play Off Low adjusts all players off the lowest handicap. Raw Handicap applies each player's full course handicap per hole.
Points: albatross-or-better 5, eagle 4, birdie 3, par 2, bogey 1, double bogey or worse 0. Points accumulate across the round as more holes are entered.
Bingo Bango Bongo
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Rules
Individual scoring, no pairing or team comparison. Three points are up for grabs on every hole.
"Bingo" goes to whoever is first to reach the green. "Bango" goes to whoever is closest to the pin once every ball is on. "Bongo" goes to whoever is first to hole out.
The group taps in who won each category as it happens — nobody's score is compared to compute this, it's a live, manual call.
Points accumulate as a running total across the round — no money changes hands, this is a pure points leaderboard.
Tap a hole's Bingo/Bango/Bongo picker below to record who won that category. Values are configurable above.
Hole
Bingo
Bango
Bongo
Match Play
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Legend
Two players, head-to-head. Each hole is won (lower score) or halved (tie).
Status: "P1 2 UP through 5" means P1 has won 2 more holes than P2 over the first 5 played.
Closed out: shown when a player's lead exceeds the holes remaining (e.g. "P1 wins 4&3" = up 4 with 3 holes left).
Net / NDB cap: matches the rest of the app — net = gross − strokes, capped at par + 2 + strokes per hole.
Custom Game
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Best Ball
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Legend
Two 2-player teams. Each hole's team score is the LOWEST score among its members (their "best ball").
Match play: lower team score wins the hole. Closed out when one team's lead exceeds the holes remaining.
Stroke play: sum each team's per-hole best-balls; lower total wins.
Net: strokes are applied PER PLAYER first, then the lowest net is taken. NDB cap applies.