No saved courses yet — tap + Create Course to make your first.
Sign in with Google or Apple to save custom courses.
Swipe the table left/right. Player names stay pinned. Pars & Men's HCP are fixed from the card.
If a player is a + handicap, enter it with a leading plus sign (e.g., +2).
Handicap Modes:Gross = no adjustments. Play Off Low = strokes relative to lowest handicap (green highlight). Raw Handicap = everyone gets their full strokes (green = receives strokes, red = plus handicap gives strokes). Hi-Lo = for 4-player rounds, forms teams low+high vs middle two and gives the team differential to the highest-handicap player on the higher team.
Final Round Report
Round Scores
Active Games
Game Money Breakdown
Skins
This game isn't in the current round. Tap + Add in the games bar to add it.
Press Holes
Leave blank to use the default value per hole (set in Skins Options). Enter a value to override a single hole.
Legend
Gross = Raw scores without handicap adjustment.
Net = Gross − strokes (play off low CH). NDB cap applies.
Each hole: every player risks the value above. Hole winner collects from all other players.
Carryovers: when a hole ties, its risk rolls into the pot for the next hole. The next won hole's stake per player = base value × (1 + number of previously tied holes carried).
Carryover Format: Holes won with carryover show the tied holes in curly braces. Example: "4 {2,3}" means hole 4 won the pot that included holes 2 and 3.
Options
Scoring Mode
Per hole · per player$10.00
Name
Holes Skinned
Total
Winnings
Vegas Game
This game isn't in the current round. Tap + Add in the games bar to add it.
How Vegas Works
Team Formation: 4 players form fixed 2v2 teams (auto-paired in Hi-Lo by handicap). 2-3 players use ghost partners scoring par.
Pair Number: Each hole, sort a team's two scores low-to-high into a 2-digit number (e.g., 4+5 = "45", not "54"). Lower number wins the hole.
Dollars: Total points × $/point. Settled after 18 holes.
Scoring Mode:
Gross: Raw scores, no handicap adjustment.
Hi-Lo (4-player only): The team with the lower combined CH gives stroke(s) to the higher-CH team. Strokes go to the highest-CH player on the receiving team; each player plays their net score.
Multiplier & Digit Flip (per hole, not cumulative): Compare each team's strokes under par on this hole — the sum of (par − gross) for every player under par (birdie = 1, eagle = 2, double-eagle = 3, etc.).
Both teams equal (or both even/over par): multiplier 1×, no flip.
1 stroke advantage: the team with the higher pair number (the losing-before-flip team) flips its digits (e.g., 67 → 76); multiplier still 1×.
2 strokes: flip + 2×. 3 strokes: flip + 4×. Each additional under-par stroke doubles the multiplier again.
Only gross strokes under par count toward the trigger. A net birdie/eagle (one earned via a handicap stroke in Hi-Lo mode) never flips or doubles — the pair numbers used to determine the winner can still come from net scores, but the multiplier mechanism is gross-only.
Example: Par 4. Team A scores 4 + 5 → "45". Team B scores 3 (birdie) + 6 → "36". Team B is 1 stroke more under par → flip the higher team A: "45" → "54". Final: A=54, B=36 → B wins, diff = 18, multiplier 1× → B gets +18.
Ghost Mode (2-3 players): Ghost partner scores par. In 3-player mode the ghost rotates through the real players every 6 holes (rotation order configurable in Options). Net stroke allocation follows "play off low": only one real player receives stroke(s) per hole, based on their CH relative to the lowest CH at the table.
Assign teams (exactly two per team)
Selected player teams with Ghost on holes 1-6, 7-12, and 13-18.
Pick exactly two players on Team A and two on Team B.
Options
Hole
Team A
Team B
Mult
Pts (A)
Pts (B)
Games:—
Banker
This game isn't in the current round. Tap + Add in the games bar to add it.
How It Works
One player is the Banker per hole. Banker sets max bet.
Other players bet (min to max). Players can double after hitting.
Banker can double all bets after hitting. Lower score wins.
Legend
Banker: Player taking bets on this hole
Max Bet: Highest amount other players can bet
Bets: Each player's bet amount + double option (2×)
Banker 2×: Banker doubles all outstanding bets
Gross: Raw scores without handicap adjustment.
Net: Two modes (selected in Options):
Raw Handicap: Each player gets their full CH as strokes, distributed by stroke index.
Play Off Low: Strokes are taken vs. the lowest-CH player at the table; only higher-CH players receive strokes.
NDB (Net Double Bogey) caps every hole's net score either way.
Scoring Mode
Par 3 Multiplier
Multiplier applied to bets on par 3s when the banker or a player flips their double. Par 4/5 always use 2×.
Hole
Banker
Max Bet
Bets
Banker 2×
Result
Hole
Results
Nassau
This game isn't in the current round. Tap + Add in the games bar to add it.
How It Works: Requires exactly 4 players. Teams are auto-assigned: Team A = Lowest + Highest handicap, Team B = Middle two handicaps. The team with the higher combined handicap receives the difference in strokes, given to their highest handicap player.
Scoring: Each hole awards 2 points (1 for low ball, 1 for high ball). Compare each team's lowest score for 1 point, then compare each team's highest score for 1 point. Ties = no points awarded.
Games: Three main games run simultaneously: Front 9 (holes 1-9, worth 1 unit), Back 9 (holes 10-18, worth 1 unit), Full 18 (all holes, worth 2 units) = 4 total units at stake.
Handicap
Teams
Auto pairs lowest + highest handicap (Hi-Lo). Or pick a matchup — the other two make Team B.
Auto-Press Settings
Hole
Low Score
High Score
Points
Junk (Dots)
This game isn't in the current round. Tap + Add in the games bar to add it.
Scoring Mode
Result Mode
Teams are auto-assigned by handicap: lowest + highest paired together.
Skins Dots (Auto)
Automatically awards Skin dots using Skins-style rules.
Handicap mode follows the Scoring Mode selection above.
Base Dot Values
Set points for score-to-par outcomes.
Dots per hole are configurable in Base Dot Values. Use NET scoring to apply handicap strokes.
Hole
P1
P2
P3
P4
Hole
Results
Wolf
This game isn't in the current round. Tap + Add in the games bar to add it.
How It Works
Requires 4 players. Each hole a different player is the Wolf (rotates P1→P4).
The Wolf picks a Partner (2v2) or plays alone as Lone Wolf (1v3),
or declares Blind Wolf before anyone tees off (1v3, doubled).
Lower team ball wins the hole; ties push.
Scoring
Partner win: +1 each partner.
Partner loss: +1 each opponent.
Lone Wolf wins: +3 to Wolf.
Lone Wolf loses: +1 each opponent.
Blind Wolf wins: +8 to Wolf.
Blind Wolf loses: +2 each opponent.
Scoring Mode
Wolf requires exactly 4 players. Add or remove players on the scorecard.
Hole
Wolf
Decision
Result
Net Double Bogey per hole: cap = Par + 2 + strokes received on that hole. Players "play off" the lowest CH (e.g., +2 / 2 / 4 → adjusted 0 / 4 / 6).
9 Point
This game isn't in the current round. Tap + Add in the games bar to add it.
Rules
3-player game. Each hole distributes 9 points by score: best=5, middle=3, worst=1.
Ties pool the contested pot equally: two-way best tie → 4/4/1; two-way worst tie → 5/2/2; three-way tie → 3/3/3.
Money math: each point is worth the value below. Every pair of players settles their point difference head-to-head, so with 3 players each player nets 3× their (points − field mean) × value. The table always sums to zero.
Scoring Mode
Hole
P1
P2
P3
Total
0
0
0
9 Point requires exactly 3 players.
Match Play
This game isn't in the current round. Tap + Add in the games bar to add it.
Legend
Two players, head-to-head. Each hole is won (lower score) or halved (tie).
Status: "P1 2 UP through 5" means P1 has won 2 more holes than P2 over the first 5 played.
Closed out: shown when a player's lead exceeds the holes remaining (e.g. "P1 wins 4&3" = up 4 with 3 holes left).
Net / NDB cap: matches the rest of the app — net = gross − strokes, capped at par + 2 + strokes per hole.
Players
Scoring Mode
Options
When on, tied holes accumulate — the next decisively-won hole counts as 1 + the number of carried ties. Shown as "(+N) {a,b}" in the Winner column.
Match StatusMatch has not started
Hole
P1
P2
Winner
Status
Best Ball
This game isn't in the current round. Tap + Add in the games bar to add it.
Legend
Two 2-player teams. Each hole's team score is the LOWEST score among its members (their "best ball").
Match play: lower team score wins the hole. Closed out when one team's lead exceeds the holes remaining.
Stroke play: sum each team's per-hole best-balls; lower total wins.
Net: strokes are applied PER PLAYER first, then the lowest net is taken. NDB cap applies.
Teams
Team A
Team B
Tap a name to add them to that team. Each player can only be on one team. Extras sit out.